When Ubisoft previewed its game Watch Dogs a couple of years ago the graphics were considered so super cool that everyone wanted it.
However when the game came out last month critics said that the open-world game didn't live up to that original teaser.
According to Guru3D there are hidden files within the game which, if activated, improve the games graphics in the PC version. These include shaders, NPC density, camera angles and other elements which were cut out of the game. Mod creator TheWorse also claims that the files he's unpacked improve the game's performance, too:
He said that he was an obsessed person when it comes to graphics and is a fan of using sweetfx on every game and always makes his own pre-sets.
After the game was released he noticed that the graphics were not that good and there were stuttering problems so he went searching for fixes.
"I realised the engine was based on Dunia 2 so I tried to unpack the files which obviously did not work. He found the unpacker and started playing with it and after a long time of testing I ended up getting the E3 Bloom from 2012 working.
TheWorse said that after studying how bin hex worked and downloading many tools to convert files he could integrate and enable many effects.
The results give new life to arguments that Ubisoft stuck two fingers up at the PC market and nobbled Watch Dogs to make it viable as a release for both last-gen and new-gen consoles.
If you use TheWorse's mod you get a damn fine looking game.